It’s the first big push to hit a v2 of the game! Going to MassDigig taught us a lot about what our game’s scope for the semester really should be and we’ve taken that into consideration going into this last week of development before spring break. We want to pivot to a focus more on what our demo should be rather than creating the full experience all this semester. While the team did a fantastic job outlining that long term goal, we lost track of what we’re supposed to be doing here and now, which was made clear last week.
It’s the last week to implement new content, after this week it’s just polishing that content and making it look and feel great!